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- The CodeVisionAVR C Compiler features a powerful graphic library for LCDs with resolutions from 84x48 up to 800x480 pixels.
- The following graphic LCD controllers are currently supported:
- DELCOMp X-Graph XG7100 for color TFT 320x232, 480x272, 800x480 LCDs
- Solomon Systech SSD1289 for color TFT 240x320 LCDs
- Solomon Systech SSD1963 for color TFT 320x240, 480x272, 800x480 LCDs
- Solomon Systech SSD2119 for color TFT 320x240 LCDs
- Standard & Advanced license:
- Samsung KS0108 (equivalent HD61202)
- Epson S1D13700
- Epson SED1530
- Sitronix ST7565 in both parallel and serial modes
- UltraChip UC1701 in both parallel and serial modes
- Philips PCD8544 (used in the LCDs of the Nokia 3310, 5110 phones).
- The graphic LCD library supports both AVR and XMEGA devices.
- Unlike graphic libraries from other vendors, the CodeVisionAVR library allows to use any bit of any I/O port in any order for connecting to the graphic LCD module, providing maximal flexibility for the designer:
- The graphic library supports the following functions/features:
- Ploting pixels
- Line drawing with any width between 1..255 pixels. The lines can be solid or have an user defined 8 pixel pattern
- Drawing rectangles with any line style as specified above
- Drawing rectangles with rounded corners, using solid lines with any width between 1..255 pixels
- Drawing polygons with any numbers of points and any line style
- Drawing circles and arcs of circles with any point size between 1..255 pixels
- Drawing rectangular bars with user defined filling pattern
- Drawing a pie slice and filling it’s interior with a solid color
- Displaying text in any color using various fonts at any position on the screen, with1 pixel resolution
- Font characters can have any width and height up to255 pixels
- Fonts can have variable or fixed pitch, and are stored in FLASH memory
- Additional fonts can be created from scratch or imported from the installed Windows fonts using the LCD Vision font editor
- Both horizontal and vertical spacing between text characters can be set between 0and255 pixels
- Saving any rectangular portion of the screen as a bitmap image to RAM, EEPROM or any type of external memory
- Displaying on the screen of a bitmap image stored in RAM, FLASH, EEPROM or any type of external memory. The image can be copied directly, or bit-level logical (AND, OR, XOR, NOT) operations can be performed between the image and screen contents.